MoshiMonsters.com Homepage Redesign

10th March, 2009 – 10:07 pm

As some of you may know, I am currently working for MindCandy as an ActionScript 3 developer hacking away on Moshi Monsters – a safe, online world for kids to learn and play.  This week is a very proud one for myself as the homepage redesign which I worked on went live – I thought [...]

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Steaming HD Content to the Playstation 3 with Windows Media Player 11

31st January, 2009 – 4:54 pm

This month I took the plunge and upgraded my entire Media Setup in the front room by replacing my ancient Goodmans 32″ CRT TV with a Samsung 37″ 720p LCD.  As with most major upgrades, this started a chain of events which resulted in me replacing my trust soft-modded Xbox running XBMC with a shiny [...]

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Dead Space Review.

4th December, 2008 – 11:06 pm

I’ve been doing a bit of reviewing over at dooyoo.co.uk in an attempt to raise a bit of pocket money in my down time.  I thought I’d cross post my thoughts on Dead Space.
It’s not often that a game will scare you senseless, but Dead Space is one of those rare gems which, if you [...]

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My Development Environment.

21st November, 2008 – 9:49 pm

I spend most of my development time sat in Eclipse, I find it funny (or maybe slightly alarming) that only four moths ago I had never ventured near an Integrated Development Environment and spent a lot of time toiling away with a Crimson Editor.  All I can say is that if you haven’t tried getting [...]

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The State of Logging in ActionScript 3

19th October, 2008 – 12:14 pm

I’ve been looking at Logging Frameworks in ActionScript 3 over the past few days and I’m afraid that I’m slightly at a loss as for which approach is the best to take. There are a few Logging Frameworks out there, but Adobe has kindly supplied an intrinic Logging Framework, however, it’s not without it’s [...]

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Flash on the Beach 2008 – Tuesday Write Up

1st October, 2008 – 11:34 am

I went down to the Flash on the Beach 08 conference yesterday, here’s some of the notes that I wrote up on the train back:
Creating The Next Generation Happy Meal Toy
Julain Dolce
Julian is lead Developer for Fuel Industies, a creative agency that worked on a large scale campaign for the fast food chain McDonalds. [...]

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Ubuntu Netboot install with Windows (PXE)

27th September, 2008 – 4:59 pm

I’m the proud owner of a Dell X200 Laptop, which, due to it’s compact form factor (incredible seeing as it dates back to 2003!) lacks a CD-Rom and Floppy Disc Drive.  This makes installing operating systems a bit of a chore and seeing how my USB Pen Drive packed in at the weekend, the only [...]

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Typesafe Enums in ActionScript 2

8th July, 2008 – 10:24 am

Typesafe Enums are perfect when you want to get the message across loud and clear, with no room for error. The classic use for an Enum is handling events, to give some context I’ll demonstrate how you could handle events without using an Enum:

/**
 * This example method will send an event back to a [...]

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CNET TV Videos

7th July, 2008 – 9:45 am

I’ve recently been slaving away on Version 4 of the CNET Video Player. Today is the official launch of the new player and it would appear everything has gone smoothly. The player features numerous enhancements over the previous version including a full XSPF playlist, XML Configuration, Support for related content at the end [...]

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Actionscript – Loading Acute and UTF-8 Characters from XML into Dynamic Text with Flash

19th June, 2008 – 10:17 am

Writing flexible applications in Flash is easy, (/me points in the direction of my XML Configuration Class) and there’s few reasons why all your text strings should not be read in at run time to allow for easy internationalization.
However, one pitfall to be aware of is trying to use Acutes and other “non-latin” characters in [...]

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