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	<title>Jonny Reeves &#187; ActionScript 3</title>
	<atom:link href="http://www.jonnyreeves.co.uk/category/actionscript-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jonnyreeves.co.uk</link>
	<description>ActionScript Developer</description>
	<lastBuildDate>Sat, 28 Jan 2012 11:56:43 +0000</lastBuildDate>
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		<item>
		<title>Getting a Reference to the DisplayList in FlexUnit 4.1 Unit Tests</title>
		<link>http://www.jonnyreeves.co.uk/2012/01/getting-a-reference-to-the-displaylist-in-flexunit-4-1-unit-tests/</link>
		<comments>http://www.jonnyreeves.co.uk/2012/01/getting-a-reference-to-the-displaylist-in-flexunit-4-1-unit-tests/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 11:51:44 +0000</pubDate>
		<dc:creator>jonny</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>

		<guid isPermaLink="false">http://www.jonnyreeves.co.uk/?p=388</guid>
		<description><![CDATA[Although it&#8217;s generally frowned upon, sometimes the code under test needs to gain a reference to the Stage and or DisplayList.  In my case I was unit testing a component which listened for children being added and removed from the DisplayList. The &#8230; <a href="http://www.jonnyreeves.co.uk/2012/01/getting-a-reference-to-the-displaylist-in-flexunit-4-1-unit-tests/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.jonnyreeves.co.uk/2012/01/getting-a-reference-to-the-displaylist-in-flexunit-4-1-unit-tests/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Getting Started with Vanilla</title>
		<link>http://www.jonnyreeves.co.uk/2011/08/getting-started-with-vanilla/</link>
		<comments>http://www.jonnyreeves.co.uk/2011/08/getting-started-with-vanilla/#comments</comments>
		<pubDate>Sun, 14 Aug 2011 16:22:06 +0000</pubDate>
		<dc:creator>jonny</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[github]]></category>
		<category><![CDATA[marshalling]]></category>
		<category><![CDATA[metadata]]></category>
		<category><![CDATA[vanilla]]></category>

		<guid isPermaLink="false">http://www.jonnyreeves.co.uk/?p=355</guid>
		<description><![CDATA[A lot of people are excited about the news that Native JSON support is coming with Flash Player 11; however, I&#8217;ve also seen a lot of people get a bit confused by what this actually means &#8211; if you were &#8230; <a href="http://www.jonnyreeves.co.uk/2011/08/getting-started-with-vanilla/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.jonnyreeves.co.uk/2011/08/getting-started-with-vanilla/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Converting XML into Objects &#8211; Data Marshalling in ActionScript 3</title>
		<link>http://www.jonnyreeves.co.uk/2011/04/converting-xml-into-objects-data-marshalling-in-actionscript-3/</link>
		<comments>http://www.jonnyreeves.co.uk/2011/04/converting-xml-into-objects-data-marshalling-in-actionscript-3/#comments</comments>
		<pubDate>Mon, 11 Apr 2011 20:24:05 +0000</pubDate>
		<dc:creator>jonny</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[json]]></category>
		<category><![CDATA[marshalling]]></category>
		<category><![CDATA[xml]]></category>

		<guid isPermaLink="false">http://www.jonnyreeves.co.uk/?p=314</guid>
		<description><![CDATA[Data Marshalling is a common task that nearly every ActionScript 3 developer will face at some point; put simply it is the process of converting an Object into a data interchange format (for example XML, JSON or AMF) and likewise &#8230; <a href="http://www.jonnyreeves.co.uk/2011/04/converting-xml-into-objects-data-marshalling-in-actionscript-3/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.jonnyreeves.co.uk/2011/04/converting-xml-into-objects-data-marshalling-in-actionscript-3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Eventual Assertions in FlexUnit 4</title>
		<link>http://www.jonnyreeves.co.uk/2011/04/eventually-assertions-in-flexunit-4/</link>
		<comments>http://www.jonnyreeves.co.uk/2011/04/eventually-assertions-in-flexunit-4/#comments</comments>
		<pubDate>Sun, 03 Apr 2011 16:42:49 +0000</pubDate>
		<dc:creator>jonny</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[flexunit]]></category>

		<guid isPermaLink="false">http://www.jonnyreeves.co.uk/?p=302</guid>
		<description><![CDATA[After a conversation with a work colleague about EventuallyMatchers in Specs (a BDD Testing Framework for Scala). The basic idea behind Eventually Matchers is that you have a condition you with to assert against which won&#8217;t be met until some &#8230; <a href="http://www.jonnyreeves.co.uk/2011/04/eventually-assertions-in-flexunit-4/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.jonnyreeves.co.uk/2011/04/eventually-assertions-in-flexunit-4/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Delcare Your FLEX_HOME Environment Variable in Windows</title>
		<link>http://www.jonnyreeves.co.uk/2011/04/delcare-your-flex_home-environment-variable-in-windows/</link>
		<comments>http://www.jonnyreeves.co.uk/2011/04/delcare-your-flex_home-environment-variable-in-windows/#comments</comments>
		<pubDate>Sun, 03 Apr 2011 15:16:43 +0000</pubDate>
		<dc:creator>jonny</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.jonnyreeves.co.uk/?p=299</guid>
		<description><![CDATA[When you compile your Flash applications using ANT, you&#8217;ll often come across the fun problem of having to point to a Flex SDK to get access to the MXMLC, COMPC and ASDOC jars. One approach is to simply hard-code the &#8230; <a href="http://www.jonnyreeves.co.uk/2011/04/delcare-your-flex_home-environment-variable-in-windows/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.jonnyreeves.co.uk/2011/04/delcare-your-flex_home-environment-variable-in-windows/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Maven and ANT &#8211; Managing Your Flash Project&#8217;s Build Dependencies</title>
		<link>http://www.jonnyreeves.co.uk/2011/04/maven-and-ant-managing-your-flash-projects-build-dependencies/</link>
		<comments>http://www.jonnyreeves.co.uk/2011/04/maven-and-ant-managing-your-flash-projects-build-dependencies/#comments</comments>
		<pubDate>Sat, 02 Apr 2011 14:27:50 +0000</pubDate>
		<dc:creator>jonny</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[ant]]></category>
		<category><![CDATA[fdt]]></category>
		<category><![CDATA[maven]]></category>

		<guid isPermaLink="false">http://www.jonnyreeves.co.uk/?p=267</guid>
		<description><![CDATA[Project build dependency management and resolution is one of the more difficult problems you&#8217;ll face as your project grows in size; however even the smallest of projects (and teams) can benefit greatly from getting automatic dependency resolution in place. So &#8230; <a href="http://www.jonnyreeves.co.uk/2011/04/maven-and-ant-managing-your-flash-projects-build-dependencies/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.jonnyreeves.co.uk/2011/04/maven-and-ant-managing-your-flash-projects-build-dependencies/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>FlexUnit 4 assertAfter Async Helper</title>
		<link>http://www.jonnyreeves.co.uk/2011/04/flexunit-4-assertafter-async-helper/</link>
		<comments>http://www.jonnyreeves.co.uk/2011/04/flexunit-4-assertafter-async-helper/#comments</comments>
		<pubDate>Fri, 01 Apr 2011 16:49:00 +0000</pubDate>
		<dc:creator>jonny</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[async]]></category>
		<category><![CDATA[flexunit]]></category>
		<category><![CDATA[helper]]></category>

		<guid isPermaLink="false">http://www.jonnyreeves.co.uk/?p=259</guid>
		<description><![CDATA[Update: Ah, there we go, there was a native method in FlexUnit for this! You can instead make use of Async.delayCall(). One of the things I aim for when writing unit tests is to make the test cases as easy &#8230; <a href="http://www.jonnyreeves.co.uk/2011/04/flexunit-4-assertafter-async-helper/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.jonnyreeves.co.uk/2011/04/flexunit-4-assertafter-async-helper/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Revisiting the Builder Pattern in ActionScript for Immutable Models</title>
		<link>http://www.jonnyreeves.co.uk/2011/03/revisiting-the-builder-pattern-in-actionscript-for-immutable-models/</link>
		<comments>http://www.jonnyreeves.co.uk/2011/03/revisiting-the-builder-pattern-in-actionscript-for-immutable-models/#comments</comments>
		<pubDate>Thu, 31 Mar 2011 14:46:59 +0000</pubDate>
		<dc:creator>jonny</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[builder]]></category>
		<category><![CDATA[fluent]]></category>
		<category><![CDATA[oop]]></category>

		<guid isPermaLink="false">http://www.jonnyreeves.co.uk/?p=254</guid>
		<description><![CDATA[A while back I made a post on using the Builder Pattern to create Fluent Constructors &#8211; the principle being that instead of having a Model object with a bajillion (in practice, more than 3) arguments, you make use of &#8230; <a href="http://www.jonnyreeves.co.uk/2011/03/revisiting-the-builder-pattern-in-actionscript-for-immutable-models/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.jonnyreeves.co.uk/2011/03/revisiting-the-builder-pattern-in-actionscript-for-immutable-models/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>FDT Template &#8211; Builder Pattern Helper</title>
		<link>http://www.jonnyreeves.co.uk/2011/03/fdt-template-builder-pattern-helper/</link>
		<comments>http://www.jonnyreeves.co.uk/2011/03/fdt-template-builder-pattern-helper/#comments</comments>
		<pubDate>Wed, 30 Mar 2011 15:32:34 +0000</pubDate>
		<dc:creator>jonny</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>

		<guid isPermaLink="false">http://www.jonnyreeves.co.uk/?p=248</guid>
		<description><![CDATA[This FDT template is pretty much invaluable when it comes writing a Class that follows the Builder Pattern (for example, a Builder for a Fluent Constructor). public function $&#123;value&#125;&#40;value : $&#123;type&#125;&#41; : $&#123;enclosing_type&#125; &#123; _$&#123;value&#125; = value; return this; &#125; &#8230; <a href="http://www.jonnyreeves.co.uk/2011/03/fdt-template-builder-pattern-helper/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.jonnyreeves.co.uk/2011/03/fdt-template-builder-pattern-helper/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ANT: This compilation unit did not have a factoryClass</title>
		<link>http://www.jonnyreeves.co.uk/2011/03/ant-this-compilation-unit-did-not-have-a-factoryclass/</link>
		<comments>http://www.jonnyreeves.co.uk/2011/03/ant-this-compilation-unit-did-not-have-a-factoryclass/#comments</comments>
		<pubDate>Tue, 29 Mar 2011 14:07:11 +0000</pubDate>
		<dc:creator>jonny</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>

		<guid isPermaLink="false">http://www.jonnyreeves.co.uk/?p=240</guid>
		<description><![CDATA[A coworker of mine just asked me how to deal with this MXMLC error which was being thrown during her ANT script when using the FLEX 4 SDK. This compilation unit did not have a factoryClass specified in Frame metadata &#8230; <a href="http://www.jonnyreeves.co.uk/2011/03/ant-this-compilation-unit-did-not-have-a-factoryclass/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.jonnyreeves.co.uk/2011/03/ant-this-compilation-unit-did-not-have-a-factoryclass/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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